Far Cry Primal hits the gaming brains of its fans once again, releasing a new trailer “Survival 101” showcasing what the game’s all about. The award-winning Far Cry franchise is now ready to hit the game stores with their latest installment revealing jeopardized rival tribes fighting over for their survival.
And now just before a couple of weeks to the release of Stone Age action game “Far Cry Primal”, the publisher-developer Ubisoft recently posted a new video for it that highlights the game’s striking points.
This Far Cry Primal trailer sums up the whole gameplay in five-minutes, where get to learn about its weapons, animals, abilities, and enemy tribes.
Watch out the video below to clear out things, while further down you’ll find an interview GameSpot recently conducted with one of the game’s directors after the trailer launch.
Far Cry Primal new trailer:
After watching the trailer, everyone definitely had some questions in their minds about what they saw and much more related.
And GameSpot tried to clear things out for you questioning the narrative director Jean-Sebastien Decant, flashing some spotlight on Primal’s historical accuracy, its “richer and deeper” crafting system, and more. Read the interview below:
Questions about Far Cry Primal:
- I saw a tiger pee on a guy…? Is that tactical, like in Metal Gear Solid V’s horse poop? Or just a gag?
- It’s not tactical, what you saw was the tiger interacting with its environment. I can’t stress enough the fact that when we build worlds in Far Cry, we want players to feel like things happen even if they are not looking, because it’s true! We build systems in the world that interact with each other and produce chain reactions that make the world believable and alive. Just as you saw the tiger pee on an enemy, you could find it bringing dead bodies of the enemy to you after battle. This is part of the tiger’s behavior once it is tamed, if it is not tamed, however, it will take his prays to higher ground and feed on them.
- Is the crafting system complex? Or is it streamlined for weapon upgrades only?
- Yes! It goes beyond weapons. Our crafting system in Far Cry Primal is richer and deeper than any other Far Cry so far. You will start to craft everything from scratch using the different resources available to you in the world. Crafting goes from weapons to medicine to traps.
- Previous Far Cry games have included plenty of vehicles like boats and gyrocopters. Considering the setting, is there an equivalent for travel (or fast travel) here?
- You will be able to ride mammoths, bears, and the fastest of all: the sabretooth tiger. We also have fast travel to and from different points in the world.
- How historically accurate are the weapons? I think at one point we see a “bee bomb”?
- In Far Cry Primal we tried to be as accurate as possible with the setting; that’s why we created three different languages, we made sure that the topography of the world had a logic behind it and many of the behaviors and the life that happens in the world plays along with what we believe happened back then.
Now, when it comes to gameplay, weapons and certain aspects of the animals we definitely pushed the envelope and took some liberties so we could give a Far Cry feel to the place we built, but we always had a historical rational behind it. Let’s take our Beast Master feature for example: it is widely accepted that one of the key moments in the history of mankind was when humans where able to tame wolves and use them to hunt prey. We then took this idea and crank the dial up and allowed players to have fun petting sabretooth tigers and using cave bears as their personal tanks!
- This is the first Far Cry without guns; what kind of response/feedback have you heard from fans? Clearly, guns don’t make sense in BC times, but what are you hearing from fans?
- So far the response has been fantastic, I can’t wait for players to dive into the game and play around with what we have put together for them!
- How did you go about animating animals that are extinct?
- Today one of the main tools we have to work with when it comes to understand the animals that roam the world back then are bones, and it’s amazing what experts on the field can deduct from just them. We used all the information available to tackle animation and obviously had to adapt to the realities of navigation of the AI; having animals like the elder mammoth which is around twice the size of the regular mammoth forced us to adjust the navigation systems used by the AI and we also had to adapt the structure of the flora & trees to make sure they had enough space. Imagine the first time we started to populate our world with these huge beasts!
Far Cry Primal release date is scheduled for February 23 across PlayStation 4 and Xbox One, with a release for PC later on March 1.
To know more about this prehistoric period of “Stone Age” where survival isn’t just enough, read our detailed post clicking here about the Far Cry Primal game.